NationalDex
cacturne
#332

Cacturne

Scarecrow Pokémon

GrassDark

During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This POKéMON becomes active at night when the temperature drops.

Base Stats

HP 70
Attack 115
Defense 60
Sp. Atk 115
Sp. Def 60
Speed 55
Total 475

Type Effectiveness

Abilities

Held Items

Evolution Chain

cacturne Cacturne Lv. 32

Moves

Details

Category Scarecrow Pokémon
Height 1.3 m
Weight 77.4 kg
Base Exp 166
Growth Rate Medium Slow
Capture Rate 60
Base Happiness 35
Gender 50% ♂ / 50% ♀
Habitat Rough Terrain
Egg Groups Plant ,Humanshape

Sprites

cacturne Front Front
cacturne Back Back
cacturne Front Shiny Front Shiny
cacturne Back Shiny Back Shiny
cacturne Front ♀ Front ♀
cacturne Front Shiny ♀ Front Shiny ♀
cacturne Official Art Official Art
cacturne Official Art (Shiny) Official Art (Shiny)

Competitive

zu Usage: 5.6%
Offensive Spikes
Item
Life Orb
Ability
Water Absorb
Nature
Mild
EVs
Atk 4
SpA 252
Spe 252
Swords Dance
Item
Life Orb
Ability
Water Absorb
Nature
Adamant
EVs
Atk 252
SpD 4
Spe 252

Strategy Overview

Cacturne is a powerful Pokemon that has a niche for its offensive Grass / Dark typing and coverage. It can function as a mixed attacker that threatens walls like Golem, Poliwrath, Pyukumuku, and Dusclops while also taking on faster attackers like Electivire and Kadabra with a strong priority attack in Sucker Punch. Spikes are a rare entry hazard that Cacturne can afford to fit, as its offensive presence gives it opportunities to set them when forcing switches. With Swords Dance, Cacturne becomes a sweeper with powerful priority that can also break through walls like Mareanie, Torterra, and Lickiliky. However, Cacturne is very frail, which gives it limited opportunities to set up or wallbreak. This is compounded by its vulnerability to all forms of entry hazards and reliance on Life Orb to break through major defensive targets and its weakness to common coverage, especially to U-turn from users like Silvally-Dark and Furfrou. Cacturne also relies on Sucker Punch to patch up its mediocre Speed, which means it has a hard time against faster attackers that resist Dark like Combusken, Silvally-Fighting, and Monferno. Lack of a usable physical Dark-type move outside of Sucker Punch allows more Pokemon like Gourgeist-XL, Muk, Rapidash, and Rotom-S to wall it or play around Sucker Punch and renders both sets unable to break Shiinotic. This makes Cacturne hard to support on teams, as it has limited windows of opportunity to perform as a sweeper or revenge killer.

Most Used Moves

Seed Bomb
32.1%
Spikes
31.6%

Most Used Items

Life Orb
79.7%

Competitive data from Smogon University via data.pkmn.cc