NationalDex
tentacool
#072

Tentacool

Jellyfish Pokémon

WaterPoison

Its body is virtually composed of water. It shoots strange beams from its crystal-like eyes.

Base Stats

HP 40
Attack 40
Defense 35
Sp. Atk 50
Sp. Def 100
Speed 70
Total 335

Type Effectiveness

Abilities

Held Items

Evolution Chain

Moves

Locations

Details

Category Jellyfish Pokémon
Height 0.9 m
Weight 45.5 kg
Base Exp 67
Growth Rate Slow
Capture Rate 190
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat Sea
Egg Groups Water3

Sprites

tentacool Front Front
tentacool Back Back
tentacool Front Shiny Front Shiny
tentacool Back Shiny Back Shiny
tentacool Official Art Official Art
tentacool Official Art (Shiny) Official Art (Shiny)

Competitive

lc Usage: 2.4%
Rapid Spinner
Moves
Knock Off / Toxic Spikes
Item
Berry Juice
Ability
Liquid Ooze
Nature
Calm
EVs
HP 196
Def 76
SpD 196
Spe 36
Offensive
Moves
Acid Spray / Rapid Spin / Giga Drain
Item
Life Orb
Nature
Timid
EVs
Def 76
SpA 196
SpD 36
Spe 196

Strategy Overview

Once again, Tentacool finds a niche in the LC metagame thanks to its typing and movepool. In addition to the wonderful resistances that Water / Poison typing has always brought, the introduction of Fairy-types has given Tentacool a new niche by allowing it to check threats such as Calm Mind Spritzee. Solid special bulk coupled with decent Speed for a defensively oriented Pokemon make it a good special pivot. With an excellent supportive movepool, which includes gems such as Knock Off and Rapid Spin, Tentacool can cause quite a headache for the opposing team, and the unbanning of Berry Juice gives Tentacool a chance to bypass the issue of lacking recovery. However, its pathetic physical bulk leaves Tentacool as a shaky check to physical Fire- and Fighting-types such as Ponyta and Mienfoo, and once its Berry Juice has been used up, Tentacool is very prone to being worn down. These traits in conjunction with Tentacool's weaknesses to common Electric-, Ground-, and Psychic-type attacks leave much to be desired from the jellyfish.

Most Used Moves

Scald
87.6%
Knock Off
34.7%

Most Used Items

Eviolite
45.3%

Competitive data from Smogon University via data.pkmn.cc