NationalDex
slowking
#199

Slowking

Royal Pokémon

WaterPsychic

It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.

Base Stats

HP 95
Attack 75
Defense 80
Sp. Atk 100
Sp. Def 110
Speed 30
Total 490

Type Effectiveness

Abilities

Held Items

Evolution Chain

Moves

Details

Category Royal Pokémon
Height 2.0 m
Weight 79.5 kg
Base Exp 172
Growth Rate Medium
Capture Rate 70
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat Waters Edge
Egg Groups Monster ,Water1

Sprites

slowking Front Front
slowking Back Back
slowking Front Shiny Front Shiny
slowking Back Shiny Back Shiny
slowking Official Art Official Art
slowking Official Art (Shiny) Official Art (Shiny)

Competitive

uu Usage: 2.1%
Defensive
Moves
Psyshock / Dragon Tail / Ice Beam
Item
Leftovers
Ability
Regenerator
Nature
Bold
EVs
HP 252
Def 252
SpD 4
Offensive Trick Room
Moves
Scald / Surf
Fire Blast / Ice Beam / Nasty Plot
Item
Leftovers / Life Orb
Ability
Regenerator
Nature
Quiet
EVs
HP 252
SpA 252
SpD 4
Defensive Sweeper
Moves
Calm Mind / Nasty Plot
Item
Leftovers
Ability
Regenerator
Nature
Bold
EVs
HP 252
Def 252
SpA 4
Assault Vest
Moves
Psychic / Psyshock
Fire Blast / Ice Beam
Item
Assault Vest
Ability
Regenerator
Nature
Modest
EVs
HP 252
SpA 252
Spe 4
Choice Specs
Moves
Surf / Scald
Psyshock / Future Sight
Fire Blast / Ice Beam
Item
Choice Specs
Ability
Regenerator
Nature
Modest
EVs
HP 252
SpA 252
Spe 4

Strategy Overview

As the only remaining Water / Psychic Pokemon in UU, Slowking has much to offer to the tier. Slowking fits on nearly every playstyle, as it has the potential to fill many possible roles with different sets. Its unique typing gives it an excellent set of resistances and is complemented by its great natural bulk. The ability Regenerator allows Slowking to stay healthy throughout the course of a battle and perform its role reliably. In addition, Slowking has a stellar movepool with a diverse set of boosting, attacking, and utility moves as well as guaranteed recovery in Slack Off. Its biggest flaws lie in its weaknesses to the common Dark-, Grass-, and Electric-types of the tier.

Most Used Moves

Scald
97.3%
Psyshock
83.0%
Slack Off
62.9%
Calm Mind
51.1%

Most Used Items

Leftovers
78.6%

Competitive data from Smogon University via data.pkmn.cc