NationalDex
scyther
#123

Scyther

Mantis Pokémon

BugFlying

It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly.

Base Stats

HP 70
Attack 110
Defense 80
Sp. Atk 55
Sp. Def 80
Speed 105
Total 500

Type Effectiveness

Abilities

Evolution Chain

Moves

Locations

Details

Category Mantis Pokémon
Height 1.5 m
Weight 56.0 kg
Base Exp 100
Growth Rate Medium
Capture Rate 45
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat Grassland
Egg Groups Bug

Sprites

scyther Front Front
scyther Back Back
scyther Front Shiny Front Shiny
scyther Back Shiny Back Shiny
scyther Front ♀ Front ♀
scyther Back ♀ Back ♀
scyther Front Shiny ♀ Front Shiny ♀
scyther Back Shiny ♀ Back Shiny ♀
scyther Official Art Official Art
scyther Official Art (Shiny) Official Art (Shiny)

Competitive

ru Usage: 2.1%
Choice Band Pivot
Item
Choice Band
Ability
Technician
Nature
Jolly
EVs
Atk 252
Def 4
Spe 252

Strategy Overview

Scyther has a generic Bug / Flying typing, but its stat spread is very different from other Pokemon of its type. It is a good pivot with access to STAB U-turn coming off of its base 110 Attack, which, when coupled with a Choice Band, can provide free switches for your team. Additionally, Scyther is a nice check to Fighting- and Grass-type Pokemon by virtue of its typing, and it pretty much guarantees that your team won't have to worry about Malamar from the start of the match, as a Choice Band-boosted U-turn is very threatening to Malamar. Scyther possesses a solid base 105 Speed tier, outspeeding all but a few Pokemon in the tier. Defensively, Scyther can pivot into Ground-, Fighting-, and Grass-type moves because of the lack of damage those moves inflict upon Scyther. However, Scyther's 4x weakness to Stealth Rock really stops it from switching in a lot without good entry hazard removal support or a team that applies a lot of offensive pressure on opposing Stealth Rock users. Scyther also has unfortunate weaknesses to common attacking types in Ice, Electric, Rock, and Flying, so it can lack defensive utility in some situations. Additionally, its mediocre 70 / 80 / 80 bulk can limit its ability to pivot in and fire off attacks without slow VoltTurn support, which, when coupled with its weaknesses, can make it a liability defensively at times. Lastly, Scyther doesn't possess the mind-boggling power of Medicham or Hitmonlee as a wallbreaker, so it has a hard time breaking through bulkier teams without proper support and ends up being more of a pivot than anything else.

Most Used Moves

U-turn
82.3%
Knock Off
64.9%
Roost
32.4%

Most Used Items

Eviolite
38.6%

Competitive data from Smogon University via data.pkmn.cc