NationalDex
duosion
#578

Duosion

Mitosis Pokémon

Psychic

Since they have two divided brains, at times they suddenly try to take two different actions at once.

Base Stats

HP 65
Attack 40
Defense 50
Sp. Atk 125
Sp. Def 60
Speed 30
Total 370

Type Effectiveness

Abilities

Held Items

Evolution Chain

duosion Duosion Lv. 32
reuniclus Reuniclus Lv. 41

Moves

Details

Category Mitosis Pokémon
Height 0.6 m
Weight 8.0 kg
Base Exp 130
Growth Rate Medium Slow
Capture Rate 100
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat
Egg Groups Indeterminate

Sprites

duosion Front Front
duosion Back Back
duosion Front Shiny Front Shiny
duosion Back Shiny Back Shiny
duosion Official Art Official Art
duosion Official Art (Shiny) Official Art (Shiny)

Competitive

Acid Armor + Calm Mind
Item
Eviolite
Ability
Magic Guard
Nature
Bold
EVs
HP 252
Def 252
Spe 4

Strategy Overview

While often less favored over Musharna, Duosion sets itself apart through Magic Guard, preventing it from being hindered by Toxic and other forms of residual damage, unlike other Calm Mind users. As opposed to Musharna, Duosion's recovery is not hindered by weather conditions such as rain and hail and has more PP, allowing it to set up for a longer period of time. Said characteristics with the combination of Calm Mind and Acid Armor make Duosion very difficult to take down, causing it to be a terror against more balance- or defensively-inclined teams. Duosion is also less passive compared to most Calm Mind users thanks to its naturally high Special Attack stat, being able to hit fairly hard after a boost or two. However, reliance on Eviolite plus its pure Psychic typing means that it's more vulnerable to Knock Off than most Pokemon. The Pursuit weakness only makes matters worse when it's matched up against Skuntank in particular, which is able to shut down Duosion with Taunt as well. Duosion also faces competition from other Psychic-types, particularly Musharna and Xatu, as the former has much greater bulk before setting up, has access to Stored Power, and is not nearly as weak to Knock Off, while the latter has Magic Bounce, which provides pseudo-hazard control.

Competitive data from Smogon University via data.pkmn.cc