#250
Ho Oh
Rainbow Pokémon
FireFlying
Legends claim this POKéMON flies the world's skies con tinuously on its magnificent seven- colored wings.
Base Stats
HP 106
Attack 130
Defense 90
Sp. Atk 110
Sp. Def 154
Speed 90
Total 680
Type Effectiveness
Weak to
Immune to
Abilities
Pressure Regenerator (Hidden)
Held Items
Evolution Chain
Moves
Locations
Details
Category Rainbow Pokémon
Height 3.8 m
Weight 199.0 kg
Base Exp 306
Growth Rate Slow
Capture Rate 3
Base Happiness 0
Gender Genderless
Habitat Rare
Egg Groups No Eggs
Legendary Pokémon
Sprites
Competitive
Defensive
Item
Leftovers
Ability
Regenerator
Nature
Impish / Bold
EVs
HP 252
Def 204
SpD 52
Choice Scarf
Item
Choice Scarf
Ability
Regenerator
Nature
Jolly
EVs
Atk 252
SpD 4
Spe 252
Tank
Item
Life Orb / Flyinium Z
Ability
Regenerator
Nature
Adamant
EVs
HP 104
Atk 252
Spe 152
Choice Band
Item
Choice Band
Ability
Regenerator
Nature
Adamant
EVs
HP 4
Atk 252
Spe 252
Strategy Overview
- Ho-Oh stands out in Ubers as both a defensive and offensive cornerstone to balance teams.
- The combination of Ho-Oh's typing, stats, movepool, and most importantly, Regenerator offer the potential to fulfill multiple roles, ranging from a Defog user to an offensive wallbreaker.
- Regenerator is the most important aspect of Ho-Oh's viability. It helps to offset the many forms of residual damage it may face and also makes it very difficult to take down without proper Stealth Rock support, and the user of Stealth Rock may have to contend with Ho-Oh itself to keep Stealth Rock up.
- From a defensive standpoint, Ho-Oh's resistances to Fire, Fairy, and Steel and immunity to Ground when combined with its high Special Defense offer it great matchups against many top threats in Ubers such as Primal Groudon, Necrozma-DM, Yveltal, and Xerneas.
- This extends to Ho-Oh's potential as a Defog user, as it is capable of switching into and using Defog against most Stealth Rock variants of Primal Groudon and Necrozma-DM.
- Ho-Oh is also very threatening offensively, as its STAB coverage when paired with the threat of Toxic makes it a nightmare to switch into, regardless of its role on a team.
- The main drawback to Ho-Oh is that the requirement of additional anti-hazard support limits the teams it can fit into. Being forced out by the common Zygarde-C and Mega Salamence is also a notable downside that can limit its effectiveness.
Common Teammates
Competitive data from Smogon University via data.pkmn.cc