NationalDex
mamoswine
#473

Mamoswine

Twin Tusk Pokémon

IceGround

This Pokémon can be spotted in wall paintings from as far back as 10,000 years ago. For a while, it was thought to have gone extinct.

Base Stats

HP 110
Attack 130
Defense 80
Sp. Atk 70
Sp. Def 60
Speed 80
Total 530

Type Effectiveness

Abilities

Evolution Chain

piloswine Piloswine Lv. 33
mamoswine Mamoswine Ancient Power

Moves

Details

Category Twin Tusk Pokémon
Height 2.5 m
Weight 291.0 kg
Base Exp 239
Growth Rate Slow
Capture Rate 50
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat
Egg Groups Ground

Sprites

mamoswine Front Front
mamoswine Back Back
mamoswine Front Shiny Front Shiny
mamoswine Back Shiny Back Shiny
mamoswine Front ♀ Front ♀
mamoswine Back ♀ Back ♀
mamoswine Front Shiny ♀ Front Shiny ♀
mamoswine Back Shiny ♀ Back Shiny ♀
mamoswine Official Art Official Art
mamoswine Official Art (Shiny) Official Art (Shiny)

Competitive

Life Orb Attacker
Item
Life Orb / Never-Melt Ice
Ability
Thick Fat
Nature
Jolly / Naive / Adamant
EVs
Atk 252
SpD 4
Spe 252
Substitute
Item
Leftovers / Never-Melt Ice
Ability
Thick Fat
Nature
Adamant / Jolly
EVs
Atk 252
SpD 4
Spe 252

Strategy Overview

Mamoswine is a great wallbreaker in BDSP OU due to its excellent STAB combination and an insane Attack stat that makes it nearly unwallable. It makes great use of Life Orb, as its huge Attack stat and unique Ice-type priority move in Ice Shard allow it to finish off Dragon-types and can also be useful for chipping down neutral targets into KO range for other attacks. It can also make use of Substitute to ease prediction, with the drawback of less damage output. Unfortunately, while Mamoswine's typing is advantageous offensively, it's lacking defensively with no defensive utility outside of Thick Fat and an Electric immunity. Mamoswine is unable to capitalize off of this, as it can't consistently come in on Volt Switch from common Electric-types such as Rotom-W, while fellow Ground-type wallbreaker Garchomp can. Mamoswine's STAB moves, while good, can easily be played around. Combined with a mediocre Speed stat, this makes Mamoswine very prediction-reliant without Substitute compared to other, more reliable wallbreakers such as Crawdaunt, Azumarill, Infernape, Garchomp, and Breloom. Mamoswine's weaknesses also leave it vulnerable to common priority such as Aqua Jet, Mach Punch, and Bullet Punch from Crawdaunt, Azumarill, Infernape, and Scizor. Mamoswine also has great competition in the form of Garchomp, as the latter is often used over Mamoswine because of its higher consistency and better defenses. However, although Mamoswine possesses a great deal of weaknesses, its strength more than makes up for the effort needed, as Mamoswine's STAB combination makes switching into it effectively very tough, as most switch-ins get 2HKOed.

Most Used Moves

Ice Shard
99.3%
Rock Tomb
12.2%

Most Used Items

Life Orb
47.6%

Competitive data from Smogon University via data.pkmn.cc