Dhelmise
Sea Creeper Pokémon
After a piece of seaweed merged with debris from a sunken ship, it was reborn as this ghost Pokémon.
Base Stats
Type Effectiveness
Abilities
Evolution Chain
Moves
Details
Sprites
Competitive
Strategy Overview
Dhelmise has a unique niche as a reliable spinblocker against Excadrill while providing entry hazard removal for its team with Rapid Spin of its own. Its Grass typing allows it to absorb Thousand Arrows from Zygarde-10%, which otherwise heavily threatens the Spikes stacking teams Dhelmise finds itself on. Dhelmise possesses semi-reliable recovery via Synthesis, letting it keep itself healthy to spinblock and better check common threats like Keldeo, Primarina, and Thundurus-T throughout a game. Dhelmise has respectable offensive presence while spinblocking thanks to its naturally high Attack stat and good STAB combination. However, Dhelmise is very slow and can be worn down quickly, forcing it to recover with Synthesis often, thus providing the opposing team with many free turns. Dhelmise is additionally threatened by common Pokemon like Hydreigon and Salamence, limiting its switch-in opportunities. Synthesis recovery is also hindered by the presence of sand from the extremely splashable Hippowdon, reducing Dhelmise's longevity. Dhelmise faces stiff competition from Amoonguss and Tangrowth as a defensive Grass-type; these two have greater physical bulk, are able to keep themselves healthy with Regenerator, and possess additional utility in the form of Spore from Amoonguss and coverage options like Sludge Bomb and Focus Blast from Tangrowth. Amoonguss's Poison typing also lets it check threats like Primarina and Zarude better than Dhelmise.
Most Used Moves
Common Teammates
Competitive data from Smogon University via data.pkmn.cc