NationalDex
musharna
#518

Musharna

Drowsing Pokémon

Psychic

The mist emanating from their foreheads is packed with the dreams of people and Pokémon.

Base Stats

HP 116
Attack 55
Defense 85
Sp. Atk 107
Sp. Def 95
Speed 29
Total 487

Type Effectiveness

Abilities

Evolution Chain

Moves

Details

Category Drowsing Pokémon
Height 1.1 m
Weight 60.5 kg
Base Exp 170
Growth Rate Fast
Capture Rate 75
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat
Egg Groups Ground

Sprites

musharna Front Front
musharna Back Back
musharna Front Shiny Front Shiny
musharna Back Shiny Back Shiny
musharna Official Art Official Art
musharna Official Art (Shiny) Official Art (Shiny)

Competitive

pu Usage: 6.2%
Future Sight
Item
Psychium Z / Colbur Berry
Ability
Synchronize
Nature
Modest
EVs
HP 128
SpA 252
SpD 36
Spe 92
Calm Mind
Item
Fairium Z / Colbur Berry
Ability
Synchronize
Nature
Bold
EVs
HP 252
Def 252
SpA 4
Calm Mind + Barrier
Moves
Dazzling Gleam / Stored Power
Item
Leftovers
Ability
Synchronize
Nature
Bold
EVs
HP 252
Def 252
SpA 4

Strategy Overview

Musharna serves as one of the most reliable answers in PU to Fighting-types such as Gurdurr and non-Toxic Hitmonchan thanks to its typing, great bulk, and access to reliable recovery in Moonlight while also being a decent answer to Victreebel and Eelektross. Musharna is also the only viable user of Future Sight in PU, offering massive levels of wallbreaking support to its teammates by setting up situations where the opponent is unable to switch to their checks to Musharna's teammates without taking a huge amount of damage. Healing Wish also allows Musharna to greatly support its teammates by restoring a sweeper / wincon later in the match, allowing them to play more aggressively early-game, while also pairing well with Future Sight by potentially offering a teammate a free switch in to take advantage of it. Musharna can also viably run Calm Mind sets in order to serve as a late-game sweeper itself while still providing a strong answer to Fighting-types during the earlier stages of a match. Musharna can also forgo its defensive utility to act as a dangerous setup sweeper with a Calm Mind + Barrier set, allowing it to set up on strong physical attackers such as Stoutland, make itself harder to revenge kill, and prevent itself from being Toxic stalled via Rest. This set can also utilize Stored Power to act as a dangerous stallbreaker by breaking through Pyukumuku and more immediately threaten more offensive teams. Musharna is, however, held back by its low Speed, which usually forces it to take a hit before it is able to heal itself or attack, and the low PP of Moonlight, which limits the number of times it can switch in per battle, especially when entry hazards are present. Also, while Musharna's bulk is good, it falls short against targets such as Stoutland and Aggron. Musharna's typing gives it an unfortunate weakness to Dark-types such as Absol and Skuntank, which are capable of Pursuit trapping it and completely walling Stored Power versions of its Barrier set.

Most Used Moves

Moonlight
60.8%
Calm Mind
50.2%
Barrier
27.0%

Most Used Items

Leftovers
29.6%

Competitive data from Smogon University via data.pkmn.cc