NationalDex
manaphy
#490

Manaphy

Seafaring Pokémon

Water

Born on a cold seafloor, it will swim great distances to return to its birthplace.

Base Stats

HP 100
Attack 100
Defense 100
Sp. Atk 100
Sp. Def 100
Speed 100
Total 600

Type Effectiveness

Abilities

Evolution Chain

Moves

Details

Category Seafaring Pokémon
Height 0.3 m
Weight 1.4 kg
Base Exp 270
Growth Rate Slow
Capture Rate 3
Base Happiness 70
Gender Genderless
Habitat
Egg Groups Water1 ,Fairy
Mythical Pokémon

Sprites

manaphy Front Front
manaphy Back Back
manaphy Front Shiny Front Shiny
manaphy Back Shiny Back Shiny
manaphy Official Art Official Art
manaphy Official Art (Shiny) Official Art (Shiny)

Competitive

ou Usage: 5.6%
2 Attacks + Rest
Moves
Ice Beam / Psychic
Item
Waterium Z
Nature
Modest
EVs
HP 248
SpA 240
Spe 20
Three Attacks
Item
Waterium Z
Nature
Timid
EVs
SpA 252
SpD 4
Spe 252

Strategy Overview

Manaphy is one of the undisputed strongest stallbreakers in the whole tier thanks to the combination of Tail Glow and Hydration, which makes it temporarily immune to Toxic in rain, so it naturally finds itself a place on several rain teams as their countermeasure to the stall matchup. Additionally, Manaphy is also a deadly wallbreaker with a rain-boosted +3 Hydro Vortex that makes it almost effortless to weaken typical rain checks for the likes of Mega Swampert and Ash-Greninja to clean up. With Psychic as coverage, Manaphy can also break past notable threats to rain, such as Toxapex and Mega Venusaur. Manaphy's great bulk all-around also gives it a plethora of opportunities to set up, and a Water-type resistance helps with the opposing Ash-Greninja matchup in rain. However, Manaphy's relative lack of raw power makes it somewhat predictable and exploitable, as it needs to set up with Tail Glow to actually do damage, making easier to play around than most wallbreakers. This, accompanied by the fact that nearly all teams have something to outspeed it, also makes it a bit easy to play around, as it's not hard to pivot into a faster Water-resistant threat as it sets up Tail Glow, such as Serperior or Protean Greninja, and even when Manaphy does take down a Pokemon on the opposing team, it will be likely forced out by a faster threat such as Choice Specs Tapu Koko or Kartana.

Most Used Moves

Tail Glow
99.6%
Surf
82.7%
Psychic
64.6%
Rest
45.5%
Ice Beam
31.4%

Most Used Items

Leftovers
30.9%

Competitive data from Smogon University via data.pkmn.cc