NationalDex
ting-lu
#1003

Ting Lu

Ruinous Pokémon

DarkGround

The fear poured into an ancient ritual vessel has clad itself in rocks and dirt to become a Pokémon.

Base Stats

HP 155
Attack 110
Defense 125
Sp. Atk 55
Sp. Def 80
Speed 45
Total 570

Type Effectiveness

Abilities

Evolution Chain

Moves

Details

Category Ruinous Pokémon
Height 2.7 m
Weight 699.7 kg
Base Exp 285
Growth Rate Slow
Capture Rate 6
Base Happiness 0
Gender Genderless
Habitat
Egg Groups No Eggs
Legendary Pokémon

Sprites

ting-lu Front Front
ting-lu Front Shiny Front Shiny
ting-lu Official Art Official Art
ting-lu Official Art (Shiny) Official Art (Shiny)

Competitive

Entry Hazard Support
Moves
Earthquake / Payback
Ruination / Payback
Item
Leftovers
Nature
Careful
EVs
HP 252
Def 4
SpD 252
Tera Type
GrassPoison

Strategy Overview

Ting-Lu is a dominant presence in Anything Goes, filling the role of the metagame's most crucial defensive glue while simultaneously providing indispensable offensive support. Ting-Lu is blessed with a fantastic typing that—in tandem with its titanic, Vessel of Ruin-boosted bulk—makes it the single best switch-in to Miraidon, one of the most consistent Calyrex-S checks, and a soft check to Necrozma-DM, Eternatus, and a plethora of other threats. This incredible defensive profile grants Ting-Lu many opportunities to set multiple layers of Spikes, making it that much harder for the foes to weather hits from its teammates. This unrivaled combination of traits means that Ting-Lu should be used on nearly every team bar hyper offense ones. Though, as fantastic as Ting-Lu is, its omnipresence means that methods to limit its impact or take advantage of it are common. Koraidon and Kyogre are able to exploit Ting-Lu to facilitate their wallbreaking, and common Pokemon like Miraidon and various Arceus formes can use Taunt to prevent Ting-Lu from setting Spikes. Furthermore, Ting-Lu is entirely reliant on Leftovers for healing, so Knock Off or any status condition greatly reduces its longevity.

Most Used Moves

Whirlwind
84.8%
Spikes
75.5%
Ruination
48.8%
Payback
32.1%

Most Used Items

Leftovers
67.6%

Competitive data from Smogon University via data.pkmn.cc