#259
Marshtomp
Mud Fish Pokémon
WaterGround
Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
Base Stats
HP 70
Attack 85
Defense 70
Sp. Atk 60
Sp. Def 70
Speed 50
Total 405
Type Effectiveness
Abilities
Evolution Chain
Moves
Details
Sprites
Competitive
Defensive
Item
Leftovers
Nature
Relaxed
EVs
HP 252
Def 252
SpD 4
Strategy Overview
- Good switch-in to physical attackers such as Monferno
- Has a very good defensive typing, giving it only one weakness and letting it check Electric- and Rock-types
- Is very slow, making it a momentum suck at times
- Lures with Hidden Power Grass can ruin Marshtomp's ability to check threats due to its crippling 4x weakness to Grass
- Has no reliable recovery, making it prone to getting worn down
Competitive data from Smogon University via data.pkmn.cc