NationalDex
anorith
#347

Anorith

Old Shrimp Pokémon

RockBug

It is a kind of Pokémon progenitor. It uses its extending claws to catch prey hiding among rocks on the seafloor.

Base Stats

HP 45
Attack 95
Defense 50
Sp. Atk 40
Sp. Def 50
Speed 75
Total 355

Type Effectiveness

Abilities

Evolution Chain

armaldo Armaldo Lv. 40

Moves

Locations

Details

Category Old Shrimp Pokémon
Height 0.7 m
Weight 12.5 kg
Base Exp 71
Growth Rate Slow Then Very Fast
Capture Rate 45
Base Happiness 70
Gender 87.5% ♂ / 12.5% ♀
Habitat Waters Edge
Egg Groups Water3

Sprites

anorith Front Front
anorith Back Back
anorith Front Shiny Front Shiny
anorith Back Shiny Back Shiny
anorith Official Art Official Art
anorith Official Art (Shiny) Official Art (Shiny)

Competitive

lc Usage: 4.2%
Support
Item
Berry Juice / Eviolite
Nature
Jolly
EVs
Atk 236
Def 36
Spe 236
Life Orb Swords Dance
Item
Life Orb
Nature
Jolly
EVs
Atk 236
Def 36
Spe 236

Strategy Overview

Anorith's huge Attack stat is what jumps out at first glance. Its ability to both spin and set entry hazards sets it apart from other spinners. Anorith occupies an excellent Speed tier, with its 18 Speed allowing it to outspeed Drilbur and Taunt Mienfoo. It can even sweep with a Swords Dance set late-game, although hazard control should be Anorith's main goal. However, Anorith is very frail, even with Eviolite, meaning that it often cannot switch in safely to Rapid Spin away entry hazards. It is also weak to those entry hazards, specifically Stealth Rock, severely limiting its usefulness. Anorith's Attack stat is also wasted due to its shallow movepool, which leaves it unable to harm Fighting-types.

Most Used Moves

Knock Off
84.5%
Aqua Jet
56.5%
X-Scissor
48.0%

Most Used Items

Eviolite
61.6%

Competitive data from Smogon University via data.pkmn.cc