NationalDex
rhyperior
#464

Rhyperior

Drill Pokémon

GroundRock

It puts rocks in holes in its palms and uses its muscles to shoot them. GEODUDE are shot at rare times.

Base Stats

HP 115
Attack 140
Defense 130
Sp. Atk 55
Sp. Def 55
Speed 40
Total 535

Type Effectiveness

Abilities

Evolution Chain

Moves

Details

Category Drill Pokémon
Height 2.4 m
Weight 282.8 kg
Base Exp 241
Growth Rate Slow
Capture Rate 30
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat
Egg Groups Monster ,Ground

Sprites

rhyperior Front Front
rhyperior Back Back
rhyperior Front Shiny Front Shiny
rhyperior Back Shiny Back Shiny
rhyperior Front ♀ Front ♀
rhyperior Back ♀ Back ♀
rhyperior Front Shiny ♀ Front Shiny ♀
rhyperior Back Shiny ♀ Back Shiny ♀
rhyperior Official Art Official Art
rhyperior Official Art (Shiny) Official Art (Shiny)

Competitive

ru Usage: 5.9%
Stealth Rock
Moves
Rock Blast / Megahorn
Toxic / Swords Dance
Item
Leftovers
Ability
Solid Rock
Nature
Adamant
EVs
HP 248
Atk 16
SpD 244
Choice Band
Item
Choice Band
Ability
Solid Rock
Nature
Adamant
EVs
HP 52
Atk 252
Spe 204

Strategy Overview

Rhyperior's combination of physical bulk, useful resistances, and offensive presence lets it be an effective Stealth Rock setter on offensive teams. A Rock / Ground typing makes for a fearsome STAB combination that enables it to threaten one of the most common Stealth Rock setters in Registeel and force a decent number of switches, especially if opting to wallbreak with its Choice Band set. Said typing also provides some great resistances in Fire, Flying, and Rock, making Rhyperior a good check to the likes of Salazzle, Noivern, and Choice Scarf Tyrantrum. Solid Rock somewhat makes up for Rhyperior's many weaknesses by letting it take a super effective hit from threats like Nidoqueen and +1 Zygarde-10% to KO back. However, it's easily forced out by common Pokemon like Milotic and Shaymin, which can be vexing for offensive teams to switch into. A lack of recovery outside of Leftovers and pathetic Speed make Rhyperior easy for strong attackers to pick off mid- or late-game.

Most Used Moves

Megahorn
66.2%
Toxic
24.8%

Most Used Items

Leftovers
93.3%

Competitive data from Smogon University via data.pkmn.cc