NationalDex
ho-oh
#250

Ho Oh

Rainbow Pokémon

FireFlying

Legends claim this POKéMON flies the world's skies con­ tinuously on its magnificent seven- colored wings.

Base Stats

HP 106
Attack 130
Defense 90
Sp. Atk 110
Sp. Def 154
Speed 90
Total 680

Type Effectiveness

Abilities

Held Items

Evolution Chain

Moves

Locations

Details

Category Rainbow Pokémon
Height 3.8 m
Weight 199.0 kg
Base Exp 306
Growth Rate Slow
Capture Rate 3
Base Happiness 0
Gender Genderless
Habitat Rare
Egg Groups No Eggs
Legendary Pokémon

Sprites

ho-oh Front Front
ho-oh Back Back
ho-oh Front Shiny Front Shiny
ho-oh Back Shiny Back Shiny
ho-oh Official Art Official Art
ho-oh Official Art (Shiny) Official Art (Shiny)

Competitive

anythinggoes Usage: 6.8%
Wall Birb (Defensive)
Moves
Sacred Fire / Flamethrower
Whirlwind / Brave Bird / Recover
Item
Leftovers
Ability
Regenerator
Nature
Relaxed
EVs
HP 252
Def 204
SpD 52
Strong Birb (Choice Band)
Moves
Defog / Earthquake
Item
Choice Band
Ability
Regenerator
Nature
Jolly / Adamant
EVs
Atk 252
Def 4
Spe 252
Fast Birb (Choice Scarf)
Moves
Defog / Earthquake
Item
Choice Scarf
Ability
Regenerator
Nature
Adamant
EVs
Atk 252
Def 4
Spe 252
Tank Birb (Life Orb)
Moves
Defog / Recover / Earthquake
Toxic / Substitute / Curse
Item
Life Orb
Ability
Regenerator
Nature
Adamant / Jolly
EVs
Atk 252
Def 4
Spe 252

Strategy Overview

Ho-Oh is a unique Pokemon in the Anything Goes metagame whose versatility lets it perform a variety of different roles. It can function as a wall, a wallbreaker, or a revenge killer depending on the needs of its team. Its unique typing and natural bulk let it check some major offensive threats, including Xerneas, Necrozma-DM, and most Calm Mind Arceus formes. It also shuts down many defensive Pokemon such as support Arceus formes, Steel-types like Ferrothorn, Skarmory, and Celesteela, and defensive Primal Groudon, being able to remove entry hazards versus them. Regenerator makes Ho-Oh incredibly hard to wear down without Stealth Rock support or great offensive pressure, meaning defensive teams that rely on indirect damage to pressure foes often struggle to break past it. Ho-Oh's STAB combination paired with Toxic also makes it very difficult to safely switch into, especially if it's running an offensive set, outside of a few select walls such as Zygarde-C. However, Ho-Oh has a crippling 4x weakness to Stealth Rock, so teams that include it usually need to provide strong anti-hazard support. It's easily overpowered by common offensive threats like Mega Rayquaza, Primal Kyogre, and Ultra Necrozma. Ho-Oh also has a poor matchup against the ubiquitous Zygarde-C; defensive sets can sponge Ho-Oh's attacks indefinitely, while Dragon Dance sets can use it as setup fodder.

Most Used Moves

Toxic
76.8%
Defog
67.8%
Whirlwind
57.8%

Most Used Items

Leftovers
67.1%

Competitive data from Smogon University via data.pkmn.cc