NationalDex
electrode
#101

Electrode

Ball Pokémon

Electric

Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.

Base Stats

HP 60
Attack 50
Defense 70
Sp. Atk 80
Sp. Def 80
Speed 150
Total 490

Type Effectiveness

Abilities

Evolution Chain

Moves

Locations

Details

Category Ball Pokémon
Height 1.2 m
Weight 66.6 kg
Base Exp 172
Growth Rate Medium
Capture Rate 60
Base Happiness 70
Gender Genderless
Habitat Urban
Egg Groups Mineral

Sprites

electrode Front Front
electrode Back Back
electrode Front Shiny Front Shiny
electrode Back Shiny Back Shiny
electrode Official Art Official Art
electrode Official Art (Shiny) Official Art (Shiny)

Competitive

pu Usage: 1.6%
Dual Screens
Moves
Explosion / Volt Switch
Item
Light Clay
Ability
Aftermath
Nature
Jolly / Timid
EVs
HP 252
Def 4
Spe 252

Strategy Overview

Thanks to a phenomenal Speed stat and access to both Reflect and Light Screen, Electrode is able to set itself apart from PU's other Electric-types as the best dual screens user in the tier, functioning as a potent lead for hyper offense teams. Electrode also is the fastest user of Taunt in PU and can deny opposing Taunt from the likes of Jellicent and Lycanroc, prevent the use of Defog to clear Reflect and Light Screen from the field, and obstruct setup from sweepers such as Oricorio-E and Bellossom to compensate for its lack of offensive presence. Electrode's access to Explosion and Volt Switch allows it to instantly generate momentum for its team and maximizes the number of turns Electrode's teammates can utilize before screens wear off, though Explosion will sacrifice Electrode in the process. Unfortunately, Electrode is only viable on screens-based hyper offense teams and is outclassed offensively by other Electric-types such as Oricorio-E and Alolan Raichu due to their greater offensive stats, more expansive movepools, secondary typing, and access to setup moves in the form of Calm Mind and Nasty Plot, respectively. Screens-based hyper offense teams are heavily reliant on offensive pressure to function and, as a result, are inconsistent against teams that have enough defensive checks to common breakers and setup sweepers. Electrode is also vulnerable to Prankster users such as Liepard and Sableye, as they can use Taunt on Electrode before it can get up Reflect and Light Screen. Choice Scarf Primeape is also able to outspeed Electrode and restrict it to only setting up one screen by threatening it with Close Combat, while Ground-type Stealth Rock setters such as Mudsdale and Golurk can punish Electrode with Earthquake if it opts to use Taunt.

Most Used Moves

Taunt
34.8%

Most Used Items

Damp Rock
11.4%

Competitive data from Smogon University via data.pkmn.cc