NationalDex
donphan
#232

Donphan

Armor Pokémon

Ground

It has sharp, hard tusks and a rugged hide. Its TACKLE is strong enough to knock down a house.

Base Stats

HP 90
Attack 120
Defense 120
Sp. Atk 60
Sp. Def 60
Speed 50
Total 500

Type Effectiveness

Abilities

Sturdy Sand Veil (Hidden)

Held Items

Evolution Chain

donphan Donphan Lv. 25

Moves

Details

Category Armor Pokémon
Height 1.1 m
Weight 120.0 kg
Base Exp 175
Growth Rate Medium
Capture Rate 60
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat Rough Terrain
Egg Groups Ground

Sprites

donphan Front Front
donphan Back Back
donphan Front Shiny Front Shiny
donphan Back Shiny Back Shiny
donphan Front ♀ Front ♀
donphan Back ♀ Back ♀
donphan Front Shiny ♀ Front Shiny ♀
donphan Back Shiny ♀ Back Shiny ♀
donphan Official Art Official Art
donphan Official Art (Shiny) Official Art (Shiny)

Competitive

ru Usage: 19.1%
Offensive Spinner
Item
Leftovers
Nature
Adamant
EVs
HP 252
Atk 252
Def 4

Strategy Overview

With its solid typing and great Attack and Defense, Donphan is a reliable tank in RarelyUsed that can check top threats in the tier such as Zygarde-10%, Noivern, and Tyrantrum. Donphan is also unique in that it has access to Rapid Spin to clear away entry hazards and Ice Shard as a priority move to pick off weakened threats such as Zygarde-10%, Roserade, and Noivern. Despite these solid traits, Donphan's biggest issue is that it is easy to wear down with weak attacks and status conditions thanks to a lack of reliable recovery. This is especially bad considering Donphan has to repeatedly switch into Pokemon it is supposed to check and entry hazards to clear them away, breaking its Sturdy ability every time. Donphan may have a high Attack, but it has issues breaking common defensive Pokemon such as Slowbro, Mandibuzz, and Mantine. Donphan's low Speed and Special Defense are easily exploited by Pokemon that can hit it with super effective attacks such as Mega Blastoise, Roserade, and Milotic. While Donphan's typing and bulk allows it to check Rock-, Ground-, and Steel-types, it still receives tough competition from other entry hazard removers such as Mega Blastoise, Mandibuzz, and Mantine thanks to either stronger offensive presences with Mega Blastoise or better resistances and recovery with Mandibuzz and Mantine. It also has competition as an offensive Ground-type from the likes of Zygarde-10% and Rhyperior. Zygarde-10% is much faster and has a better STAB move with Thousand Arrows, while Rhyperior has a higher Attack and better typing both offensively and defensively.

Most Used Moves

Ice Shard
91.5%
Knock Off
83.8%
Toxic
6.1%

Most Used Items

Leftovers
77.5%

Competitive data from Smogon University via data.pkmn.cc