NationalDex
jynx
#124

Jynx

Human Shape Pokémon

IcePsychic

It rocks its body rhythmically. It appears to alter the rhythm depend­ ing on how it is feeling.

Base Stats

HP 65
Attack 50
Defense 35
Sp. Atk 115
Sp. Def 95
Speed 95
Total 455

Type Effectiveness

Held Items

Evolution Chain

jynx Jynx Lv. 30

Moves

Locations

Details

Category Human Shape Pokémon
Height 1.4 m
Weight 40.6 kg
Base Exp 159
Growth Rate Medium
Capture Rate 45
Base Happiness 70
Gender 0% ♂ / 100% ♀
Habitat Urban
Egg Groups Humanshape

Sprites

jynx Front Front
jynx Back Back
jynx Front Shiny Front Shiny
jynx Back Shiny Back Shiny
jynx Official Art Official Art
jynx Official Art (Shiny) Official Art (Shiny)

Competitive

ou Usage: 6.1%
Lullaby
Moves
Substitute / Thief / Nightmare
Item
Leftovers / No Item

Strategy Overview

Jynx is a high-risk, high-reward type of Pokemon. Its Special Attack, Speed, access to Lovely Kiss, and combination of STAB attacks that is scarcely resisted in GSC OU make it a great sweeper and status inducer. It 2HKOes a huge number of the viable offensive Pokemon in the metagame, which can force somewhat of a passive response, allowing the Jynx user to gain momentum. Jynx is the only sleep inducer that straight up 2HKOes the most common sleep and general status absorber, Zapdos, and can even take it on one-on-one without relying on Sleep Talk rolls going in its favor. In the absence of one of a few specific viable Sleep Talk users, like Snorlax or Vaporeon, opponents must often effectively sacrifice one Pokemon to sleep and then have an additional healthy Pokemon capable of taking Jynx on. However, Jynx also comes with significant liabilities, which are its frailty, due to its poor defensive typing and stats, and its almost total uselessness when inflicted with status. These traits make it difficult to bring in at times. Nevertheless, Jynx has changed the way that offensive teams are structured in GSC OU and has gone from a niche pick to a metagame standard.

Most Used Moves

Ice Beam
99.7%
Psychic
80.8%
Thief
47.7%

Most Used Items

Leftovers
49.6%
Nothing
47.7%

Competitive data from Smogon University via data.pkmn.cc