NationalDex
hitmontop
#237

Hitmontop

Handstand Pokémon

Fighting

HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The POKéMON travels faster spinning than it does walking.

Base Stats

HP 50
Attack 95
Defense 95
Sp. Atk 35
Sp. Def 110
Speed 70
Total 455

Type Effectiveness

Abilities

Held Items

Evolution Chain

Moves

Locations

Details

Category Handstand Pokémon
Height 1.4 m
Weight 48.0 kg
Base Exp 159
Growth Rate Medium
Capture Rate 45
Base Happiness 70
Gender 100% ♂ / 0% ♀
Habitat Urban
Egg Groups Humanshape

Sprites

hitmontop Front Front
hitmontop Back Back
hitmontop Front Shiny Front Shiny
hitmontop Back Shiny Back Shiny
hitmontop Official Art Official Art
hitmontop Official Art (Shiny) Official Art (Shiny)

Competitive

uu Usage: 12.3%
Rapid Spin
Item
Leftovers
Nature
Adamant
EVs
HP 252
Atk 116
Def 136
Spe 4

Strategy Overview

Hitmontop is one of the tier's few Fighting-types, offering unique role compression by being able to both use Rapid Spin and check the tier's best Pokemon, Kangaskhan. Hitmontop's ability Intimidate isn't just useful for switching into Kangaskhan, however, as it checks a slew of other physical attackers such as Granbull, Nidoqueen, and Solrock, which Hitmontop counters. Its base 110 Special Defense is nothing to scoff at either, letting it take hits and trade with certain special attackers in a pinch such as Tentacruel, Ampharos, and Lanturn. Hitmontop's access to Fighting-type STAB lets it threaten many common Pokemon, and it has a good physical movepool for coverage to back it up.

However, while Hitmontop can both check Kangaskhan and use Rapid Spin as dual role compression, it finds itself being less effective at both than the Pokemon it competes with, such as Granbull for the former and Tentacruel and Blastoise for the latter. Hitmontop's meager base 50 HP and lack of reliable recovery means it can have trouble switching in against offensive Kangaskhan variants with Spikes up. Without the Intimidate Attack drop, it also takes heavy damage from the physical attackers it means to check besides Solrock. Hitmontop's onus to use Rapid Spin can also make it passive against Spikes teams, and it tends to invite in dangerous Pokemon such as Scyther and Gligar. Not only this, but Hitmontop can struggle against teams using Misdreavus to spinblock, as Hitmontop does not like wasting its health to Psychic without getting a chance to use Rapid Spin. Hitmontop also has issues offensively; as a Fighting-type, it wants as much coverage as possible but can't fit everything into one set, giving it painful four-moveslot syndrome. Even with the proper coverage, Hitmontop's unimpressive base 95 Attack means it lacks power even against the Pokemon hit super effectively by it, such as Omastar, Walrein, and Cradily.

Most Used Moves

Toxic
16.4%

Most Used Items

Leftovers
98.3%

Competitive data from Smogon University via data.pkmn.cc