NationalDex
celebi
#251

Celebi

Time Travel Pokémon

PsychicGrass

It has the power to travel across time, but it is said to appear only in peaceful times.

Base Stats

HP 100
Attack 100
Defense 100
Sp. Atk 100
Sp. Def 100
Speed 100
Total 600

Type Effectiveness

Abilities

Held Items

Evolution Chain

Moves

Details

Category Time Travel Pokémon
Height 0.6 m
Weight 5.0 kg
Base Exp 270
Growth Rate Medium Slow
Capture Rate 45
Base Happiness 100
Gender Genderless
Habitat Forest
Egg Groups No Eggs
Mythical Pokémon

Sprites

celebi Front Front
celebi Back Back
celebi Front Shiny Front Shiny
celebi Back Shiny Back Shiny
celebi Official Art Official Art
celebi Official Art (Shiny) Official Art (Shiny)

Competitive

ou Usage: 9.9%
Utility
Moves
Thunder Wave / Stealth Rock
Grass Knot / Leaf Storm
Hidden Power Fire / Hidden Power Ice / Psychic / U-turn
Item
Leftovers
Nature
Bold
EVs
HP 252
Def 220
Spe 36
Nasty Plot
Moves
Leaf Storm / Grass Knot / Psychic
Hidden Power Ice / Hidden Power Fire / Recover
Item
Leftovers / Meadow Plate / Colbur Berry
Nature
Modest / Timid
EVs
HP 4
SpA 252
Spe 252

Strategy Overview

Celebi is one of the better utility Pokemon in the DPP OU metagame. Celebi’s access to reliable recovery, wide range of support moves, and Grass / Psychic typing gives it a unique list of Pokemon it counters. It is notably the best counter in the game to Breloom due to Natural Cure, resistances, and huge bulk and checks most offensive Water-types such as Dragon Dance Gyarados lacking Bounce, Swampert, Empoleon, and Suicune. These openings allow Celebi to take advantage of its wide support movepool with choices such as Thunder Wave, Stealth Rock, Heal Bell, U-Turn, and Perish Song. Celebi also can go on the offensive with boosting moves such as Nasty Plot and Calm Mind, allowing it to set up and take on defensive threats such as Clefable, Jirachi, Heatran, and Skarmory that invalidate defensive Celebi. Celebi also is unique in that nothing in the tier shuts down builds that don't have the tools to deal with it like it does—hyper offensive teams can really struggle against Celebi spreading paralysis and walling everything due to its huge bulk, while some slower defensive teams give Nasty Plot Celebi openings to break down the team with boosted attacks.

Celebi, however, is reduced to being niche in DPP OU due to the severe flaws from its typing and competition from Latias. Celebi is grounded and has seven weaknesses—of these, the five of Bug, Dark, Fire, Ice, and Ghost are the most critical. Celebi is 4x weak to U-Turn, meaning Flygon, Jirachi, Infernape, Zapdos, and Scizor can come in and freely gain momentum on Celebi, as even physically bulky Celebi is at least 2HKOed by most U-turn. Celebi's Psychic-typing means it is vulnerable to Pursuit Tyranitar, as it can’t OHKO Tyranitar without a boost. Celebi's other weaknesses open it up to Heatran, boosting Water-types with Ice-type coverage such as Empoleon and Gyarados, Rotom-A, and Gengar. Defensive Celebi also struggles broadly against bulkier teams, as it cannot hurt Clefable and its weak coverage options are otherwise easy to wall. Celebi struggles mightily with entry hazards, especially Toxic Spikes, but Spikes also neuter its great bulk. Celebi often cannot prevent Skarmory from setting up Spikes, either. Offensive Celebi is both easy to wear down and easy to force out, as it is forced to use Leaf Storm for power due to Clefable, Rotom-A, and other defensive Pokemon not being hit hard by Grass Knot or Energy Ball. Offensive Celebi gives up a lot of its defensive utility, as it relies on its Speed and power to check offensive Water-types and Breloom rather than numerical bulk. Celebi additionally struggles to differentiate itself from Latias, as Latias is immune to Spikes and Toxic Spikes, has much greater offensive prowess, and does not have as many weaknesses as Celebi does while having a similar set of resistances.

Most Used Moves

Recover
53.2%

Most Used Items

Leftovers
90.7%

Competitive data from Smogon University via data.pkmn.cc