NationalDex
excadrill
#530

Excadrill

Subterrene Pokémon

GroundSteel

It’s not uncommon for tunnels that appear to have formed naturally to actually be a result of Excadrill’s rampant digging.

Base Stats

HP 110
Attack 135
Defense 60
Sp. Atk 50
Sp. Def 65
Speed 88
Total 508

Type Effectiveness

Abilities

Forms

Evolution Chain

Moves

Details

Category Subterrene Pokémon
Height 0.7 m
Weight 40.4 kg
Base Exp 178
Growth Rate Medium
Capture Rate 60
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat
Egg Groups Ground

Sprites

excadrill Front Front
excadrill Back Back
excadrill Front Shiny Front Shiny
excadrill Back Shiny Back Shiny
excadrill Official Art Official Art
excadrill Official Art (Shiny) Official Art (Shiny)

Competitive

Entry Hazard Lead
Item
Focus Sash
Ability
Mold Breaker
Nature
Jolly
EVs
Atk 252
SpD 4
Spe 252
Sand Rush
Item
Life Orb / Leftovers
Nature
Jolly / Adamant
EVs
Atk 252
SpD 4
Spe 252

Strategy Overview

Excadrill is a unique utility Pokemon that combines the ability to set Stealth Rock and remove entry hazards with Rapid Spin. Thanks to Sand Rush, Excadrill outspeeds nearly the entire metagame and can use its powerful Earthquake to also serve as a potent revenge killer or Swords Dance sweeper. However, lead Excadrill can almost never set Stealth Rock again if they are cleared, heavily diminishing its value as opposed to bulky entry hazards setters such as Necrozma-DM that can come in several times in a battle. This means that lead Excadrill is limited to hyper offense teams that can punish Defoggers. When not being used as a lead, its mediocre bulk means that careful switching is needed to get it into battle. Furthermore, the limited duration of sand means that it usually can only stay in for a few turns before needing to switch out. Running Sand Rush Excadrill means that you are also required to use Tyranitar on your team, which constrains teambuilding.

Most Used Moves

Rock Tomb
66.0%
Iron Head
16.1%

Most Used Items

Competitive data from Smogon University via data.pkmn.cc