NationalDex
tangrowth
#465

Tangrowth

Vine Pokémon

Grass

Its arms are made of plants that bind themselves to things. They grow back right away if cut.

Base Stats

HP 100
Attack 100
Defense 125
Sp. Atk 110
Sp. Def 50
Speed 50
Total 535

Type Effectiveness

Abilities

Evolution Chain

tangrowth Tangrowth Ancient Power

Moves

Locations

Details

Category Vine Pokémon
Height 2.0 m
Weight 128.6 kg
Base Exp 187
Growth Rate Medium
Capture Rate 30
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat
Egg Groups Plant

Sprites

tangrowth Front Front
tangrowth Back Back
tangrowth Front Shiny Front Shiny
tangrowth Back Shiny Back Shiny
tangrowth Front ♀ Front ♀
tangrowth Back ♀ Back ♀
tangrowth Front Shiny ♀ Front Shiny ♀
tangrowth Back Shiny ♀ Back Shiny ♀
tangrowth Official Art Official Art
tangrowth Official Art (Shiny) Official Art (Shiny)

Competitive

ou Usage: 0.9%
Defensive
Item
Leftovers
Ability
Regenerator
Nature
Bold
EVs
HP 248
Def 252
SpD 8

Strategy Overview

As a result of its fantastic physical bulk and decent typing, Tangrowth holds a small niche on defensive sand teams as a check to Ground-types like Landorus-T, Excadrill, Gliscor, and Garchomp, as well as other threats like Tyranitar, Breloom, Salamence, and Terrakion. Furthermore, it isn't too vulnerable to entry hazards due to Regenerator keeping it healthy upon switching, and it is able to punish switch-ins with Knock Off and status. However, Tangrowth struggles due to its abhorrent special bulk, leaving it vulnerable to special attackers like Latios, Volcarona, Starmie, and Keldeo which additionally makes it mostly deadweight against rain teams. Common coverage from Pokemon it's meant to check, like Garchomp and Tyranitar running Fire Blast and Gastrodon running Ice Beam, gives it even more problems. It's also susceptible to status from Pokemon like Rotom-W, Politoed, Tentacruel, and Breloom and is unable to threaten bulkier Pokemon that aren't as bothered by status like Skarmory, Heatran, Reuniclus, and Ferrothorn outside of hitting them with Knock Off.

Most Used Moves

Knock Off
21.0%

Most Used Items

Leftovers
74.0%

Competitive data from Smogon University via data.pkmn.cc