Magneton
Magnet Pokémon
Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.
Base Stats
Type Effectiveness
Abilities
Held Items
Evolution Chain
Moves
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Details
Sprites
Competitive
Strategy Overview
In a tier ridden with many powerful Electric-types such as Rotom-C, Manectric, and Rotom, one might be left wondering how Magneton stands out. The answer lies in its ability, Magnet Pull. With this ability, Magneton is able to trap and KO many dangerous Steel-types such as Escavalier, Durant, and Aggron, depending on the set it runs. A unique Electric / Steel typing also gives Magneton some solid resistances to Dragon-, Electric-, Grass-, and Bug-type moves, among others. However, this is a double-edged sword as Magneton is left weak to the many powerful Fire- and Fighting-type moves in the tier along with a whopping 4x weakness to Ground. Due to its NFE status, Magneton can use Eviolite to bolster its defenses to capitalize on the previously mentioned resistances it has. Choice items are also a possibility thanks to its high Special Attack and access to Volt Switch. Magneton's Speed is okay but certainly nothing amazing, thus leaving it outsped by a myriad of offensive threats, including Durant should Magneton not run a Choice Scarf. While it has solid defenses and great resistances, Magneton is compromised by a low HP stat that can let many of the offensive Steel-types hit it really hard should they predict it switching in. If one can get around its faults, Magneton can be a great addition to many teams, especially those that center around Pokemon that have problems with Steel-types.
Most Used Moves
Competitive data from Smogon University via data.pkmn.cc