NationalDex
lanturn
#171

Lanturn

Light Pokémon

WaterElectric

Lanturn’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”

Base Stats

HP 125
Attack 58
Defense 58
Sp. Atk 76
Sp. Def 76
Speed 67
Total 460

Type Effectiveness

Abilities

Held Items

Evolution Chain

Moves

Locations

Details

Category Light Pokémon
Height 1.2 m
Weight 22.5 kg
Base Exp 161
Growth Rate Slow
Capture Rate 75
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat Sea
Egg Groups Water2

Sprites

lanturn Front Front
lanturn Back Back
lanturn Front Shiny Front Shiny
lanturn Back Shiny Back Shiny
lanturn Official Art Official Art
lanturn Official Art (Shiny) Official Art (Shiny)

Competitive

uu Usage: 2.3%
Special Tank
Item
Leftovers
Nature
Calm
EVs
HP 204
Def 96
SpD 208
Rain Dance
Moves
Thunder / Heal Bell
Hydro Pump / Surf
Item
Damp Rock
Nature
Modest
EVs
SpA 252
SpD 104
Spe 152
Choice Specs
Item
Choice Specs
Nature
Modest
EVs
SpA 252
SpD 104
Spe 152

Strategy Overview

Lanturn's unique-for-the-metagame Water / Electric typing coupled with Volt Absorb allows it to be a good check to several special attackers such as Zapdos and Rotom-H. Its high base 125 HP also means that it can take some physical hits well despite its low Defense. Lanturn also has access to good support moves such as Thunder Wave and Heal Bell, which give it a defined role in the bulky UU metagame. Lanturn can also go offensive with Choice Specs, scaring away Pokemon immune to Electric such as Rhyperior with the threat of Hydro Pump. However, its weaknesses to Grass- and Ground-type moves, which are common coverage options on many Pokemon, and its lack of reliable recovery mean that it can be worn down pretty easily. Lanturn also has poor offensive presence when uninvested, which means that threats such as Substitute + Calm Mind Raikou can set up on it. Overall, its best roles are as a cleric for defensive and balanced teams and as a slow Volt Switch user for more offensive teams thanks to its Thunder Wave immunity and good dual STAB types.

Most Used Moves

Heal Bell
99.9%
Scald
99.9%
Toxic
97.5%

Most Used Items

Leftovers
100.0%

Competitive data from Smogon University via data.pkmn.cc