NationalDex
lanturn
#171

Lanturn

Light Pokémon

WaterElectric

Lanturn’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”

Base Stats

HP 125
Attack 58
Defense 58
Sp. Atk 76
Sp. Def 76
Speed 67
Total 460

Type Effectiveness

Abilities

Held Items

Evolution Chain

Moves

Locations

Details

Category Light Pokémon
Height 1.2 m
Weight 22.5 kg
Base Exp 161
Growth Rate Slow
Capture Rate 75
Base Happiness 70
Gender 50% ♂ / 50% ♀
Habitat Sea
Egg Groups Water2

Sprites

lanturn Front Front
lanturn Back Back
lanturn Front Shiny Front Shiny
lanturn Back Shiny Back Shiny
lanturn Official Art Official Art
lanturn Official Art (Shiny) Official Art (Shiny)

Competitive

ru Usage: 4.9%
Pivot
Moves
Thunder Wave / Toxic
Protect / Heal Bell
Item
Leftovers
Nature
Calm
EVs
HP 204
Def 96
SpD 208
Special Attacker
Item
Choice Specs / Life Orb
Nature
Modest
EVs
HP 136
SpA 252
Spe 120

Strategy Overview

Although Lanturn lacks any appealing stats outside of its HP, its rare Water / Electric typing gives it many useful resistances and, combined with its ability Volt Absorb, allows it to check many prominent threats such as Omastar, Manectric, Jynx, and most importantly Moltres. Lanturn stands out as the best counter to Moltres in RU, as it resists both of its STABs and can also tank its hits reasonably well thanks to its excellent HP stat. Lanturn also has access to useful utility moves, such as Volt Switch, Heal Bell, and Thunder Wave, giving it some excellent options to support its team. Lanturn's ultimate downfall, however, is its lack of reliable recovery. Due to this, constant damage from attacks and entry hazards will easily take their toll on it. Lanturn is also fairly weak offensively; its middling base 76 Special Attack isn't remarkably strong, which means Lanturn can sometimes be setup fodder for dangerous threats, particularly Sceptile and Lilligant. Lanturn's middling physical bulk also leaves it vulnerable to powerful physical attacks in the tier. Despite this, Lanturn holds a strong niche in RU as a great special tank and pivot.

Most Used Moves

Scald
94.5%
Heal Bell
60.0%
Toxic
29.0%
Ice Beam
24.3%

Most Used Items

Leftovers
98.8%

Competitive data from Smogon University via data.pkmn.cc