Magnet Pull
Ability
Effect
Prevents steel opponents from fleeing or switching out.
Detailed Effect
While this Pokémon is in battle, opposing steel-type Pokémon cannot flee or switch out.
Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item.
Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
Description
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.